The audio doesn't fare any better, with some of the most unpleasant background tunes heard yet on the Nintendo DS - at least the sound quality of the play-by-play announcer is somewhat cleaner than the music is. But visually, the game's an absolute mess - clunky animation, poorly drawn sprites, awful character models. The game uses the DS screen for all player interaction, and the AI at least follows some of the acceptable rules of folding or bluffing. The game's also missing multiple player profiles, so player tracking is simply attached to the cartridge instead of the variety of players that might want to jump in and play some cards. This gives personal customization, sure, but it also removes any sort of personality in the game's presentation. First of all, Texas Hold 'Em: Poker Pack lacks any sort of tournament structure or even a full-on single player competition mode, instead simply giving players a basic menu system to create a game.
There's so much wrong with this game that we'll eliminate the nit-picks and go right into the meat of the production. Texas Hold 'Em: Poker Pack is the company's premiere jump into the Nintendo DS market, but it lacks so much of an impact it barely even registers on the meter. Webfoot Technologies is perhaps best known for several of the Dragon Ball Z games that hit the Game Boy Advance.